Missing Death Animation Glitch

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The Missing death animation glitch is a bug present in the PSX version of Gex 3: Deep Cover Gecko. After the player makes it through the sewers part of Funky Town's map, they are greeted with two enemies that are placed in front of other interactive objects. When the player destroys the enemies, they are automatically destroyed and don't play the death animation giving to them. It is currently unknown why this happens, but a theory states that it could be because the other breakable objects may effect the enemy's animation, and prevents the animations from playing. While there are more of the same enemies later on in the map, they don't suffer from this glitch at all and play the proper death animation.